H-Game 587: UnHolY PraYeR v2025.07.31



Original Title: アンホーリープレイヤー
Version: 2025-07-31
You are a nun working for the church, fighting monsters and undead, trying to cleanse them.
v2025-07-31
■Updated Areas
・Added a new quest, “Rescue the Town Girl.”
・Added “Rogue.”
・Added 2 types of traps.
• Added “!!” above the head when a trap is activated.
• Can now dash in the direction of movement by teleporting while moving left or right.
• Reduced the cooldown after teleporting. (Now possible to teleport consecutively more than before.)
• Fixed an issue where the standing state remained during crouching from the 2025.06.25 version.
・We have prevented quest completion status from being reset when continuing.
(For example, in herb gathering quests, collected herbs will remain in your inventory even if you run out of stamina midway.)
・We have made other minor adjustments.
v2025-06-26
■ Bug Fixes (6/26)
・Fixed a bug that causes freezing when a demon gives birth while down during mendicant egg.
Fixed a bug that the camera center position was shifted when starting a stage.
Fixed a bug in which players may have more recovery items than the maximum number when continuing, depending on their equipment.
■■Specifications at present:
・10 enemy types
・4 trap types (tentative) (restraints after game over also count)
・5 scenes after defeat + 1 difference
Updated
・Added new request “Slime extermination”.
Slime” was added.
Added “Nursery” status abnormality.
The value of “Nursery Experience” can now be checked from the status in the main menu.
The item “Blessing of the Heavens” has been added. Equipping it reduces the difficulty level.
A loading screen and tips display have been added.
The back type of facial expression animation has been corrected.
Sound effects are now generated when goblins pick up stones.
Fixed an issue where the goblin would get caught when touching a wall during a jump.
Other minor fixes have been made.
We have added a new stage, Quana Valley, this month. It is positioned like the first stage of Chapter 2.
The slime is not a good enemy for Marianne, who mainly focuses on striking, but magic is effective, so don’t forget to replace your skills… We will continue to have Konstance tell you the tendencies of the demons in the quest description, so you may want to equip your skills and items accordingly. It might be a good idea to equip your skills and items accordingly.
I also added a new anomaly, mendicant eggs.
It does not do any damage, but it is very dangerous during a battle because the embryo will jerk and jerk.
It is better to escape before it spawns, so if the slime restrains you, quickly break free of it.
⬛︎ main visual
I also wanted to prepare a main visual for the playa soon, so I drew it.
It’s been a long time since I drew a picture without thinking about the part animation.
We will be releasing it on steam, so I tried to make it look slightly erotic and cool, how do you like it?
That’s about it for this month.
Next month, I’d like to make a map that looks like the basement of a city, with rogue-like human villains as enemies.
v2025-05-29
・9 enemy types
・4 trap types (tentative) (restraints after game over also count)
・4 scenes after defeat + 1 difference
Updated
・Added a new request “Conquering the base of wild thieves”.
High Orc” was added.
Added “High Orc Defeat Event
The color of the demon suit can now be changed.
The jump altitude of Rising Sickle has been increased.
The attack power of Gale Impact has been increased.
The maximum number of uses of fighting skills has been revised downward.
Other minor fixes have been made.
We worked hard until the last minute this month.
The new boss battle music by Shiro of Sumizome Sound is really cool…!
I think I was able to make the game-over direction and other parts of the game quite echo-chic.
Also, I wanted to add an item to the gallery where you can watch the defeat event, but I couldn’t make it in time.
I will add it later.
v2025-04-28
Updated parts
Added a new request “Defeat the Wild Thief”.
Orcs” were added.
Gallery mode” was implemented.
Screen effects now occur when HP is low or in an abnormal state, etc.
The pause menu is now hidden when the skill button is pressed while the pause menu is displayed.
FPS has been fixed to a maximum of 120.
Screen size was added.
An error in the formula for automatic screen resolution adjustment in full screen mode has been corrected.
The breast swing of the main character’s lateral movement motion (running) has been changed to be larger. (Important)
・Other minor corrections were made.
We did the best we could this month.
The highlight of the month is the gallery mode, where you can now set the breast enlargement that you have been waiting for.
We wondered how it would look like when there are no enemies that can breastfeed yet, but we thought it would be rewarding for our supporters to show you what we have completed at this point.
We hope you enjoy it then.
v2025-03-27
Updated parts
Added a restraint attack to “myconoids”.
Skill acquisition system was implemented.
Added 3 new skills.
Equipable items were added.
A weapon loss system has been implemented.
The status of Marianne can now be checked.
Play data is now auto-saved.
The number of remaining ammunition for skills now recovers over time.
An alert is now displayed above the main character’s head when the number of remaining ammunition for a skill drops below 3.
The language system has been revised so that users can add and edit languages by editing external text files.
However, some languages require additional fonts, so please contact the creator if this is necessary.
The R-18 mode can now be turned on/off and the save data folder can be opened by pressing the horizontal key on the title screen.
The drawing load of the herb collection stage has been lightened.
Optimized the main character tracking camera.
The main character now makes a praying motion when you press and hold UP while on the ground. (It has no particular meaning.) ・Other minor fixes have been made.
Other minor fixes were made.
This month, we focused more on system enhancements and improvements than on game content.
We apologize for not being able to add new monsters… but instead, we feel that we have gotten closer to Marienne, who is a lot of fun to play.
The most significant changes are the loss of weapons and the addition of fighting skills.
You can literally start over from scratch and go toe to toe with your enemies.
You can now use three different fighting skills, and we hope you will enjoy them.
v2025-02-26
Updated parts
Added a new request, “Collecting medicinal herbs”.
Tentacleweed” and ‘Myconoid’ were added.
The myconoid restraint attack has not yet been implemented. The item equipping system has been added.
The item equipment system has been added.
In the “Search for Missing Adventurers,” the resurrection position and clothing when defeated by goblins have been changed.
The behavior of the Wall of Fire has been changed to crawl on the ground.
Other minor fixes have been made.
The highlight of this month’s update is the item equipping system.
Since we have not created an event to obtain items in this update, we have made some items available as a “trial”.
…There is also a slave outfit.
Even at this point, there are many enemies whose difficulty to conquer changes when you change equipment.
I wonder if the Spirit Silver Chain might have one foot in the breakdown performance….
■2025.01.29
・Added “Female Zombie”.
・Adjusted the camera X coordinate when receiving a restraining attack.
・Improved FPS by reducing the weight of game operation.
・Fixed an issue where the volume of some sound effects did not match the volume settings.
・Other minor fixes were made.
■2024.12.28
・Added a new area, “Hill of Requiem”.
・Added “Zombies”.
・Added a weak attribute (system).
・Made it possible to change the screen resolution in full screen mode in the configuration.
・Other minor fixes were made.
■2024.11.27
・Added a main menu.
・Changed the lighting and fog settings in the stage.
・Other minor fixes were made.
■2024.10.30
・Added “Goblin Mage”.
・Temporarily installed a tutorial.
・Added a function to display conversations from allies and enemies along the way to the stage.
・Added checkpoints.
・The mission has been changed to rescue missing people.
*In the current version, it is impossible to clear the all-ages mode because the missing people disappear, but this will be addressed at a later date.
・Other minor corrections have been made.
■2024.09.25
・A title screen has been added.
・You can now switch sensitive expressions on and off by pressing the pause button on the title screen.
(Switching is not possible in the all-ages version)
・Active skills have been implemented.
・A mission has been added. Return to the title screen when the clear conditions are met.
・A general game over scene has been added.
・Mob characters have been added to the background.
・The BGM has been changed.
・The stiffness time during recovery has been shortened.
・Each language has been translated by AI.
■2024.08.29
・”Drain Worm” has been added.
・A battle area (system) has been added.
・When holding down the attack button to perform an attack/continuous attack, pressing the left or right button will allow you to change direction.
・Fixed an issue where holding down the jump button would cause repeated small jumps after landing.
・Other minor fixes have been made.
■2024.08.03
・Changed from a fixed frame rate to a variable frame rate.
・Displays the current frame rate per second in the top right.
・Fixed issues with jumping in low FPS environments.
・Some traps have been changed to restraint traps.
■2024.07.30
・First released version
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