H-Game 2488: NurTale Nesche v1.0.3.3

SCREENSHOTS

Original Title: ナーテイル・ネーシェ
Version: 1.0.3.3

You play as Nesche, a girl captured by monsters who is trying to escape from the dungeon where she’s held captive.

Sidescrolling RoR stealth game that appears to be heavily inspired by Unholy Jail. Very much like that game, you have to navigate the dungeon while avoiding being discovered by enemies. The game ends if your health bar runs out or if you’re capture while on low health. While exploring the dungeon you’ll find useful items that will help you in your escape (potions, keys, food, etc.). A lot of emphasis is put on sound; running or using certain items will create noise that will alert nearby enemies and you can understand that an enemy is nearby by hearing their footsteps.​

Changelog

v1.0.3.3
Fixed slave merchant and bodyguard engage event in stage 6 replaying after save/load (not properly fixed on 1.0.3.2).

v1.0.3.2

  • Fixed stage5 goblin that appears with masked orc dose not drop the wheel key.
  • Fixed some traps the player cannot fit properly.
  • Fixed Nesche able to move slightly during the enemy fitting her to a trap.
  • Fixed camera jumping to an unusual location when trapped by an enemy.
  • Fixed player becoming invisible when sent to prison by enemy.
  • Fixed kabesiri(stuck on a wall) encounter event played improperly.
  • Fixed an issue player cannot reach to lez-sex game-over scene.
  • Fixed bandit not moving after playing bandit-pizuri erotic scene.

Changes

  • Increased rate of enemies coming to player when she is bound in a prison or trap.
  • Slightly decrease rate of enemies collecting the player from a trap.
  • Slave girl’s bondage magic is now reducing player’s health. (for easy collect lez-sex game over scene).
  • When player is on full-body bondage, enemy will now check immediately.
  • Full-body bondage will now dress player arm binder.
  • Now orc can use kabesiri trap in stage3 and stage6.
  • Kabeshiri trapped players’ resistance will now generate sounds and lure near enemies.
  • If a player is returned to prison or any trap by an enemy, the enemy will not gonna collect player immediately.

New Features
Some restraint states or status effects are now newly displayed in the UI

  • Chain collar lead
    -Prison arm cuff
  • Prison mouthpiece bondage
  • Stamina up
  • Shadow creature grab
  • Small wall tentacle grab
  • Large tentacle monster grab
  • Kabesiri(back)
  • Kabesiri(front)
  • Breast milk potion machine
  • Masked orc rope bondage hang
  • Slime grab
  • Full-body bondage
  • Goblin’s throwing net
  • Guillotine
  • Bandit sack

Now restraint UI shakes when the player’s action is interrupted by some restraint.

v1.0.3.1
Bug Fixes

– Fixed almost all enemies save/load.

– Fixed Nesche’s loincloth not being properly turned on/off in settings.

– Fixed Nesche turning into transparent during collar walk and erotic scene.

– Fixed shadow creature in stage 2 repeatedly revived at certain points.

– Fixed full-body restraint magic circle in stage 3 not correctly working.

– Fixed the player cannot get up after being caught by the giant tentacle on the wall in stage 4 and the scene does not transiting to game over. 

– Fixed that the tentacle blocking the path in stage 4 does not working correctly. 

– Fixed masked orc’s wrong key drop and also repeatedly dropping after save/load.

– Fixed golem not attacking Nesche.

– Fixed golem hentai scene not transiting to finish. 

– Fixed stage 3 magic circle and stage 6 slave girl’s magic full-body bondage bind, which Nesche will now get retrieved by enemy in time.

– Fixed hentai animations for giant tentacles 1~3 in the gallery not playing properly.

Changes

– Lockpick drops are increased in all stages.

– Full-body bondage Nesche will get retrieved by enemy after some time.

– Slave girl’s full-body bondage magic will now wear Nesche yoke-bondage and mouthpiece.

– Three erotic trap room in stage 6 will not auto-locked from now.

– Nesche will now get armbinder when retrieved from arm-cuff by enemy.

Can’t believe the amount of bugs but thanks for all who gave me bug report in detail.

Known Bugs:

– Stage 6 slave merchant and bodyguard encounter event re-playing after save/load. <- Fixed on next version.

– Stage 5 goblin who’s with masked orc not dropping wheel key. <- Fixed on next version.

v1.0.3.0
Stage 6 implemented

v1.0.2.13
Bug Fixes
Bug Fix: Minimap does not save/load properly.

■Changed
On Normal and Hard difficulty levels, the player’s energy drain while walking/running stops just before depletion.
The fat goblin will now always block arrows from the frontal fire for the first time and every 5 seconds.
Stage 6 Story
Stage 6, which is still under construction, will feature enemies such as the Nun merchants, Nun girls, bandits, etc. All of them are human!
They are all human!
There will be new traps, magic circles, restraints, and goddess statues, but we want to make sure that the enemies will be more aggressive with the traps.
For example, if we catch a player, we can take him to the trap and make him hang from it forcibly.
Stage 6 will probably be implemented at the beginning of next year.
Also, since we are working on the dots in batches rather than individually, it will be a little more difficult to upload the pictures on a weekly basis as we have been doing in the past.
Still, we will post the results as soon as something is completed!

v1.0.2.12
Bug Fixes
Bug Fix: Event cache data was not refreshed when starting the game with the stage selection function.
Bug Fix: In-game pornographic animations of orcs/goblins/golems continue to play and output SFX even after skipping the animation.

Changes
The ingame menu can now be closed with a right mouse click.

v1.0.2.11
Added stage selection feature and invincibility mode feature, fixed 10 bugs

v1.0.2.6 to 1.0.2.10
Bug fixes

v1.0.2.5
Implementation of stage 5

v1.0.2.4
Two bug fixes

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