■2026/10/10
Adjusted the behavior of the shop clerks on Days 3 and 4 so that the left and right clerks behave consistently, matching the Day 4 behavior found in the original version.
Attempted to fix issues in Custom Mode where the UI would not appear or the Start button would not respond (depending on the user’s environment); since the issue could not be reproduced in our testing environment, we modified the code sections most likely to be causing the problem.
(DLC only)
Added a “Glasses Settings” option to the title screen, allowing for detailed configuration of the glasses’ state (note: in Custom Mode, this setting is overridden by the selected outfit).
Added settings for HP and Ecstasy damage rates to Custom Mode.
Added BGM selection to Custom Mode.
Added a “Retry” option to the ESC menu; this restarts the game from the state immediately preceding the shift to the desk view.
Compressed the game files to reduce the overall file size.
■2026/10/01
Fixed a bug introduced in the previous update where the Custom Mode UI would not display.
Fixed a bug where the “Repel possible after attack starts” setting in Custom Mode was not correctly applied in-game.
Fixed a bug where all attack power settings in Custom Mode were incorrectly tied to the “Fellatio” attack power value.
Added the ability to escape from the “Butt Energy Drain” attack.
■2026/09/29
(DLC) Fixed a bug where tights would not appear.
Fine-tuned certain sound effects.
In Custom Mode, added the ability to pause the countdown by clicking the center of the recipe.
■2026/09/27
・DLC support has been added.
・A settings menu has been added to the title screen.
・Bun positioning can now be set to “Always Fixed,” “Normal,” or “Always Random.”
・Ingredient tray positioning can now be set to “Always Fixed,” “Shuffle at Start,” or “Shuffle per Burger.”
・Recipe rotation settings have been added: “No Rotation” or “Max 180° Rotation.”
・Recipes can now be set to larger sizes.
・Adjusted the “Endure” mechanic: HP consumption has increased, but timing it correctly now allows you to block up to 100% of incoming damage.
・Adjusted hamburger recovery values: Recovery is no longer a fixed amount but varies based on the specific ingredients used.
・Added Day 5 (an enhanced version of Day 4).
・Added Custom Mode (unlocked after clearing Day 3).
■2026/03/03
・Added visual effects and sound effects to indicate the valid timing window when clicking on the left or right shop assistants.
■2026/02/09
・Fixed a bug where click detection would fail if a high-speed blowjob triggered the moment the “Energy Drain” state ended.
・Fixed a bug where returning “Cheese” or “Bottom Bun” to their containers during the late game could prevent the correct hamburger from being assembled.
・Adjusted the game-over sequence so the left and right shop assistants do not disappear.
・Capped the game’s frame rate to prevent it from exceeding the monitor’s maximum refresh rate.
■2026/02/04
・Fixed a bug where the effects of a sexual act would persist even after the right shop assistant disappeared.
・Fixed a bug where clearing a day would overwrite existing progress.
・Added support for English and Chinese (Simplified/Traditional).
■2026/02/02
・Fixed a bug where placing ingredients in the judgment area while eating caused them to disappear, making it impossible to assemble a correct hamburger thereafter.
・Changed the behavior so that any ingredients already in the judgment area are cleared if the order timer runs out.
・Modified the bell mechanics: pressing the bell consumes one “hamburger eaten” count, clears ingredients from the judgment area, and generates a new order.
■2026/02/01
・Fixed a bug where the clock time was not reset after clearing a stage.
・Added UI images.