BONUS H-Game 554

SCREENSHOTS

Version: 1.1.0

Note:
If an error occurs during language selection, please try moving the game to a non-system folder, or try running the game as an administrator. If the problem persists, we kindly ask you to contact our company.
If you wish to re-select the language, you can delete the language_config.json file located in the www folder, and then restart the game.
Please note that this operation might corrupt your save data, so proceed with caution.

Changelog

v1.1.0
Fixed an issue where three mini scenes in the villa could not be played correctly.
Fixed a bug where Kana might appear in an incorrect location.
Fixed the elite monsters in the forest not respawning properly.
Fixed the Emerald Dragon not respawning properly.
Fixed an issue where skipping the first ritual prevented the villa storyline from progressing.
Fixed a bug in the Church Phase 3 events where the next scene would not trigger unless the player had already watched specific scenes, and another bug where watching scenes early in the Memory Room would prevent prerequisite events from triggering.
Fixed misplaced trigger positions for the β€œMemory Crystal” in Church Phase 3 events.
Fixed an issue where watching the sister’s Phase 3 event in the Memory Room first made Phase 1–2 pure-love scenes unviewable.
Fixed abnormal changes to the sister’s awakening stage after watching certain memories.
Fixed an issue where choosing β€œCancel” in the Memory Room still triggered a pixel scene.
Fixed a bug where the sister’s portrait sometimes remained in the towel version.
Fixed a bug where Shella could appear in two places at once.
Fixed a bug where the Unicorn would not disappear after being defeated under certain conditions.
Fixed abnormal behavior in the β€œPlague Source” boss battle.
Fixed an issue where the casino work variation was incorrectly used during repayment events.
Fixed errors in the repayment cutscene details.
Fixed an incorrect quest notification that appeared after repaying the debt.
Fixed a bug where the sister, in Phase 3, would still speak Phase 2 dialogue if her required mana was too high.
Fixed a rare case where the player could still enter the Memory Room after seeing the ending, and added a small missing cutscene to the final battle.
Fixed the Phase 3 casino night dialogue repeating the next day.
Fixed Edgar’s incorrect position in his Phase 3 greeting event.
Fixed several issues related to defeating the Tyrant Spider early.
Fixed incorrect messages shown when submitting at certain stages of the Adventurer Quest.
Fixed an issue where the final massage parlor scene switch did not close properly, causing only that scene to repeat.
Fixed a rare issue where Amon failed to move to the new shop, preventing the PeaceMaker quest from progressing.

v1.0.9
[New Feature]
Added a confirmation prompt in the Reminiscence Room.
We apologize for the delay; it was previously difficult to add large amounts of text due to translation-related challenges.

[Adjustments & Bug Fixes]
Fixed bugs where Hstatus was not being tallied correctly, data was not updating in real time, and certain stats were calculated incorrectly.
Fixed a bug where stains on the sister’s body in the Hstatus interface were miscalculated, causing them to persist indefinitely.
Adjusted the stain cleaning calculation. Old stains will no longer remain for more than two days.
Adjusted the threshold for uterine visual changes and the decay rate of semen volume. Players can now visually track the changes in semen volume more intuitively.
Fixed a bug where the “Test Fire” event was triggered incorrectly when starting a New Game+, and the corresponding quest could not proceed. Interacting with the NPC again will now allow the quest to proceed normally.
Fixed a bug where some events in the villa would remain stuck in the brother’s perspective. Re-watching the event once will fix it, and subsequent viewings will correctly use the sister’s perspective.
Fixed a bug where several mini-events in the villa would loop indefinitely.
Fixed a bug where one of the debt repayment events in the villa was linked to the wrong H-scene.
Fixed a bug that allowed the stealth minigame to be started at an incorrect time.
Fixed a bug where the sister would still go to work at the casino after paying off the debt, even without meeting the specific conditions. This can be fixed by simply loading the save file.
Fixed a bug in the English and Korean versions where stockings could not be changed.
Fixed terrain/tile issues in the forest.
Fixed a rare bug where players could still exit the Reminiscence Room after reaching an ending.
Fixed a bug where crew members (backstage staff) would occasionally be visible on the map.
Fixed an issue where brass bullets could not be fired.
Refined the prompt text that appears when trying to take a part-time job in the East District.
Fixed an issue where the purchase menu would not appear when talking to Morris under certain conditions.
Fixed an issue where players could still escape during certain special story battles.
Fixed a visual glitch caused by an event flag not resetting properly when entering/exiting the East District in certain situations.
Fixed an issue where skipping the magic replenishment sequence could cause the UI to be hidden improperly under specific circumstances.
Fixed a bug where the sister’s pathing could change after the Ruins boss fight due to external factors, potentially causing the game to get stuck.
Fixed a bug where the Prince could still appear in the sister’s room even when Mia was supposed to be distracting him.
Specifically re-addressed an issue with the synthesis event for the two types of “Dream Sand” items in a multi-playthrough (NG+) environment.

[Important Notice for NG+ Players]
Please note: NG+ save data created in version 1.0.7 or earlier contains a flaw.
If you are using such a save, we recommend one of the following actions:

After loading your old NG+ save, immediately start another New Game+ to generate fresh NG+ data.

Alternatively, follow the debug prompt that appears upon loading to fix the data in the problematic plugin.
The previous issues with the Dream Sand synthesis event failing to trigger were caused by this data flaw.

[Other]
Other minor optimizations and bug fixes.

[Known Issue]
There is a minor graphical issue that does not affect gameplay:
Due to the complexity of the character sprite’s states and outfits, in some situations outside the villa, Trina’s sprite may still appear in her priestess/formal dress even if you have changed her into the maid outfit.
We will try to address this in a future update.

v1.0.8
-Fixed a bug where the villa would be empty at noon.
-Fixed a bug in the Prince battle where armor resurrection was effective for all party members.
-Fixed a bug where the firearm trial mission could end abnormally and the blue-print was not awarded correctly. Blueprints will be reissued to players who have already completed this mission.
-Fixed a bug where the enemy respawn mechanism only triggered once when the player entered or exited a map, causing spawns not to be calculated correctly by date.
-Fixed a bug where an extra “Asahi Dream Sand” would be consumed during a quest.
-Fixed a bug where, under specific conditions, party formation movement would not re-enable correctly after being disabled.
-Fixed a bug where it was possible to enter the villa storyline after obtaining the “Demon-Slaying Broken Sword” under certain extreme circumstances.
-Fixed a bug in NG+ where quest items were unintentionally carried over, causing story skips.
-Fixed some unreachable areas on certain maps and adjusted the positions of some dialogue triggers.
-Fixed an issue where, under some extreme conditions, the player could appear in an abnormal position after returning to the villa.
-Other minor optimizations and bug fixes.

v1.0.7
-Fixed an elevator issue in the Stone Temple: If the game was saved at the bottom of the elevator at the end of the temple, the elevator would incorrectly reset its position after the game update. This has been fixed.
-Fixed a Recollection Room bug: Addressed an issue where the protagonist was not properly reset after watching a specific event.
-Fixed a story progression blocker: The story will now proceed correctly after synthesizing the Astrolabe.
-Fixed a black screen issue with Mia: Addressed an issue causing an abnormal black screen on the next day following Mia’s event under certain special conditions.
-Attempted fix for Villa black screens: Implemented tentative fixes for black screen issues occurring after events in the Villa.
-Fixed weapon skill settings: Corrected incorrect settings for certain weapon skills.
-Fixed Prince’s Armor skill: The “Dragon Scale Rebirth” skill will now correctly trigger only once as intended.
-Fixed text errors: Corrected various typos within the Mine area.
-Fixed the Firearm Quest: Players will now correctly receive the blueprint upon completing the quest.

v1.0.5
Fixed crashes causing the game to close unexpectedly due to the particle plugin.
Added 6 missing “Memory” items, including the post-awakening Church scene and a deciphering event at the Villa.
Fixed an error with enemy settings in Phase 3 of the final battle.
Fixed an issue where the descriptions for two of the Sister’s magic-related states were reversed.
Fixed an issue where the Villa banquet event did not trigger correctly, causing NPCs to disappear or black screen issues.
Adjusted the corruption speed at the Villa.
Fixed presentation/cutscene issues during the Prince boss battle.
Fixed an issue where the player’s facing direction would get locked after watching certain recollections.
Fixed an issue where the Sister would say she was going to eat at the wrong time in the Villa.
Fixed an issue where the controlled character would change after the ritual sequence in the Villa.
Fixed issues where equipment would disappear and the quest list would display incorrectly in New Game+ (NG+).
Added tutorial variations for the Phase 3 Sister battle.
Adjusted the Teddy Bear’s position and expanded the range of items that can be carried over to NG+.
Fixed an issue where empty/null items could be obtained.
Fixed a sleeping bug caused by being able to enter the East District late at night.
Fixed playback errors with the Sister scene in the tavern.
Other minor fixes regarding maps, presentation, and text.

v1.0.4
Implemented New Game+ (NG+) functionality.
Temple Relief: Added option to skip puzzles directly.
Mansion Showdown: Optimized cutscene performance.
Final Boss: Optimized bugs/anomalies in Phase 3.
Bug Fix: Fixed an issue where returning to the Mansion wouldn’t trigger dinner events properly.
Bug Fix: Fixed a bug where sleeping until the next day at the Mansion wouldn’t trigger the special dinner.
Tavern: Optimized several cutscenes.
Bug Fix: Fixed a bug where the “Awakened Sister” scene would incorrectly unlock the “Pure Love” scene and rollback the awakening stage.
Removed pickups for useless items.
Optimized Stealth Level performance.
Adjusted text and trigger conditions for Ending B in the Memory Room.

v1.0.3
Fixed an issue where inadvertently triggering the Prince’s first threat event caused the player to get stuck in the wall.
Further tweaked the Villa parameters to slow down the erosion progress.
Fixed an issue where the cutscene during the final battle with the Prince would freeze.
Fixed an issue where the image in the footjob scene was accidentally set to fully transparent.
Fixed a bug with the Bathhouse event from the Brother’s perspective.
Fixed a black screen issue during the investigation phase cutscenes.
Fixed an issue in the Prince route finale where sprites were missing and portraits remained on screen incorrectly.
Minor fix for NPC misalignment in the East District.
Adjusted the syrup recipe to better match the quest description.
Fixed a bug in a specific boss fight where the battle could not be won because an enemy was unkillable.
Increased the restock speed of “Imperial Tears”.
Added a charge-up action to a high-damage enemy skill in a specific battle.
Fixed a bug where the game would get stuck at “Late Night” after the special Mana Transfer event between the Brother and Sister.
Fixed an issue where some H-scene CGs were not cleared properly and NPCs were not displaying correctly.
Fixed a bug where the character would get stuck in bed after Mana Transfer.
Fixed various typos.
Fixed an error in some cutscenes where the Sister was displayed instead of the Brother.
Fixed a bug where the “Stamina Depleted” flag did not turn off correctly, causing instant defeat in battles (This can be fixed by passing a day in-game).
Fixed a bug where the UI went missing in the Snow Mountain area.

v1.0.2
Primarily fixes 7 critical bugs and many minor, less severe bugs.
I apologize that these 7 bugs were difficult to discover during testing, as they had some peculiar trigger conditions.
There were also a few particularly silly, small bugs due to BBQ’s inadequate checksβ€”yes, I forgot to delete the instant-kill skill in version 1.0.0.

v1.0.1
Bugfixes

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