[STORY]
Kati was raised preciously, sheltered away from the evils of society.
She was living a peaceful life…until a large incident through everything into chaos.
Her father, the mayor, is captured and imprisoned by a rogue church.
It is declared Kati is possessed by an evil spirit, and she is to be exiled in a precious few days.
Until then, she is somewhat free to do as she wishes.
In the little time she has left, she sets off into town to search for mementos of her lost mother.
However, she didn’t yet realize that her every move was also a trap set by the church…
[GAME]
In this exploration game with no battles, players control Kati,
and try to gather mementos of her mother in the limited time she has left..at least,
that’s what it seems.
As she explores, she builds relationships with various people, and the list of people
she wishes to protect grows ever larger.
However, she cannot use her possessed powers for anything other than self-preservation.
How will she be able to overcome the various (mostly s3xual) trails that await her?
What route will she follow, the one that involves tossing aside her dignity,
or the one that allows her to retain it?
[2 Routes]
If you want to see H scenes, you’ll want to follow the Humiliation route,
which sees Kati fulfilling s3xual requests in order to get what she needs, or save people.
If you only wish to progress along this route, there is a difficulty mode that allows just that.
As well, choices are color-coded so you know what route you’re progressing on.
After clearing the game, all H scenes are unlocked in the album, in case you missed some.
The Dignity route involves clearing the game without almost any H.
It’s for those seeking a good ending, and those who enjoy the story aspect of the game.
The story takes place a little after “WE ARE BANDITS!!”
[FEATURES]
43 base CG
280+ variations
47 H scenes
9 heroine pose art poses
1008×624 resolution
Original sprites
Support for mouse / keyboard / gamepad
Text log / skip / auto functions
CG gallery & album mode
3 message windows
Check game progress, triggered events, etc. under “Note” on the main menu