H-Game 587: UnHolY PraYeR v25.03.27

SCREENSHOTS

Original Title: アンホーリープレイヤー
Version: 2025-03-27

You are a nun working for the church, fighting monsters and undead, trying to cleanse them.​

Changelog

v2025-03-27

Updated parts
Added a restraint attack to “myconoids”.
Skill acquisition system was implemented.
Added 3 new skills.
Equipable items were added.
A weapon loss system has been implemented.
The status of Marianne can now be checked.
Play data is now auto-saved.
The number of remaining ammunition for skills now recovers over time.
An alert is now displayed above the main character’s head when the number of remaining ammunition for a skill drops below 3.
The language system has been revised so that users can add and edit languages by editing external text files.
 However, some languages require additional fonts, so please contact the creator if this is necessary.
The R-18 mode can now be turned on/off and the save data folder can be opened by pressing the horizontal key on the title screen.
The drawing load of the herb collection stage has been lightened.
Optimized the main character tracking camera.
The main character now makes a praying motion when you press and hold UP while on the ground. (It has no particular meaning.) ・Other minor fixes have been made.
Other minor fixes were made.

This month, we focused more on system enhancements and improvements than on game content.
We apologize for not being able to add new monsters… but instead, we feel that we have gotten closer to Marienne, who is a lot of fun to play.

The most significant changes are the loss of weapons and the addition of fighting skills.
You can literally start over from scratch and go toe to toe with your enemies.
You can now use three different fighting skills, and we hope you will enjoy them.

v2025-02-26

Updated parts
Added a new request, “Collecting medicinal herbs”.
Tentacleweed” and ‘Myconoid’ were added.
 The myconoid restraint attack has not yet been implemented. The item equipping system has been added.
The item equipment system has been added.
In the “Search for Missing Adventurers,” the resurrection position and clothing when defeated by goblins have been changed.
The behavior of the Wall of Fire has been changed to crawl on the ground.
Other minor fixes have been made.

The highlight of this month’s update is the item equipping system.
Since we have not created an event to obtain items in this update, we have made some items available as a “trial”.

…There is also a slave outfit.

Even at this point, there are many enemies whose difficulty to conquer changes when you change equipment.
I wonder if the Spirit Silver Chain might have one foot in the breakdown performance….

■2025.01.29
・Added “Female Zombie”.
・Adjusted the camera X coordinate when receiving a restraining attack.
・Improved FPS by reducing the weight of game operation.
・Fixed an issue where the volume of some sound effects did not match the volume settings.
・Other minor fixes were made.

■2024.12.28
・Added a new area, “Hill of Requiem”.
・Added “Zombies”.
・Added a weak attribute (system).
・Made it possible to change the screen resolution in full screen mode in the configuration.
・Other minor fixes were made.

■2024.11.27
・Added a main menu.
・Changed the lighting and fog settings in the stage.
・Other minor fixes were made.

■2024.10.30
・Added “Goblin Mage”.
・Temporarily installed a tutorial.
・Added a function to display conversations from allies and enemies along the way to the stage.
・Added checkpoints.
・The mission has been changed to rescue missing people.
*In the current version, it is impossible to clear the all-ages mode because the missing people disappear, but this will be addressed at a later date.
・Other minor corrections have been made.

■2024.09.25
・A title screen has been added.
・You can now switch sensitive expressions on and off by pressing the pause button on the title screen.
(Switching is not possible in the all-ages version)
・Active skills have been implemented.
・A mission has been added. Return to the title screen when the clear conditions are met.
・A general game over scene has been added.
・Mob characters have been added to the background.
・The BGM has been changed.
・The stiffness time during recovery has been shortened.
・Each language has been translated by AI.

■2024.08.29
・”Drain Worm” has been added.
・A battle area (system) has been added.
・When holding down the attack button to perform an attack/continuous attack, pressing the left or right button will allow you to change direction.
・Fixed an issue where holding down the jump button would cause repeated small jumps after landing.
・Other minor fixes have been made.

■2024.08.03
・Changed from a fixed frame rate to a variable frame rate.
・Displays the current frame rate per second in the top right.
・Fixed issues with jumping in low FPS environments.
・Some traps have been changed to restraint traps.

■2024.07.30
・First released version

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