H-Game 1685: ThornSin v0.6.2


Version: 0.6.2

Inesa, a battle nun with long legs and beautiful boobs, has a gentle and strong heart, but it seems that something that no one knows is hidden in the depths of that heart.
And when she searched for herself, she sought her faith and set out on a continent where demons were slaughtered.​

A/D: Move
J: Attack
W+J: Special Attack
K: Skill
E: Interact
L: Dash
Space: Jump
F1: Full screen on/off
Esc: Exit


New Weapons
New weapons have been added and new action animations have been created to match them.

Use your skills to defend yourself and counterattack with perfectly timed blocks!
We are currently working on creating enhanced relics for different weapons. Unlike regular relics, they will have changes to match the characteristics and mechanics of the weapons, so stay tuned!

Skill changes and action optimization
The Umbrella skill has been changed and now it provides a floating state in the air and fires multiple light arrows downwards. We
plan to turn the previous light arrows into a new long-range weapon.
Additionally, full horizontal movement is maintained during air dashes, and some attacks can extend the airborne time.

New enemies and corresponding H-scenes
A new enemy, the Hyena, has been added.
Be careful with that venomous weapon!

Witch animation preview

We are currently working on the first CG animation of a witch.

Menu display update
Added a new anal state: After multiple anal sex sessions, you will enter an expanded state.

New Relics and Items
“The Trembling Stone”

Maximum MP increases depending on anal expansion state.

The Mana Converter has been added to the Room of Thorns.
If there is semen inside the anus, no MP is consumed to activate the skill.

“Strange syringe”
Increases anal experience and gives the “semen” status.

BGM Update
New music has been added to the boss battles, which will be used as the battle music for the bosses along the way.
Optimized the base BGM.

The character portraits have been changed! Makeup has been added to reflect changes in the character’s evil level!

Fixed many small issues:

  • Fixed a bug in the defeat CG display in Chapter 1.
  • Fixed an issue with excessive chest compression when running.
  • Fixed an issue with hair deformation when falling down.
  • Optimized game resource usage.

Character portrait update
New character portraits have been implemented!
They correspond to the costume changes of the character models, and include multiple facial expressions and action variations.

New Enemies

The Fallen Knight and the corresponding H-Scene have been implemented! Please note that this enemy can regenerate and become more dangerous after resurrection.

The witch now has her own story. A new story and CG have been implemented, which can be triggered by interacting with the witch at the base. This is a temporary entrance in the trial version, and in the future we will change the trigger method and further optimize the presentation of this story, so please look forward to it!

New story content
Another story has been implemented, so please explore it in the game! With the “2000 yen plan” you can get “moving wallpaper” (MP4) and high-resolution still wallpaper related to this story. Thank you for your support!

New CG preview of the Togezai room
A new animation for the Thorn Sin Room has been created, but it has not yet been implemented in this version. Please look forward to it! You can preview the animation with the “1000 yen plan”.

Camera movement function
You can use your mouse or WASD to fine-tune the camera during H-Scenes, and you can use the wheel or K or L to zoom in!

New Relics
Two new relics have been added: one is a corruption relic (obtained in the Thorn Sin Room) and the other is a thunderbolt relic.
Charming Tail Cutoff: After ejaculation, max HP is permanently reduced and attack power is permanently increased (only effective once on the same enemy).
Electrified Horseshoe: Upon extreme dodge, unleash a bolt of lightning on all nearby enemies.

Fixed a bug that prevented people from leaving the rooms in Chapter 4.
Some logical adjustments have been made in the Room of Thorns and Guilt.
Fixed a problem with incorrect floor placement in the large room in Chapter 4.
The texture of the keys has been changed.
The design of the bed interaction has been made clearer.
Fixed a bug that caused the fourth physical transaction with the shopkeeper to be triggered multiple times.

The shop owner’s evil plan has progressed further.
Chapter 1 NEW CG
New enemy and H-scene
New trap
The scene and CG of the ” Room of Thorn Sin”
New artifact
Changes to the middle layer and scene optimization

*New enemy *New chapter *New HCG *Several bug fixes..



– New Gameover CG in area 3.
– Chapter 3 boss with H-animation.
– Gameplay optimizations
– New relic
– “Creepy symbiote – Each time you are parasitized, your maximum HP will increase.”


The shopkeeper’s evil plans have progressed further.
Release condition: After the player has the first physical negotiation during the game, enter the shop again and talk to the shopkeeper. (Depravity level > 10 required)

Adults are produced when the worms successfully infest.
Adults infest the player’s body with larval worms and produce worms.

Pregnancy is removed when parasitized.

New relics and features
Added some new relics.
A new “Freeze” feature has been added.
“Freeze” temporarily freezes the enemy, and attacking an enemy in the “freeze” state will cause “ice crush”, cancel the “freeze” state and deal additional damage.

Added limit evasion judgment.
problem fix
Self-destruction when a miner dies can now kill the player.
Guardians no longer push boxes.
You don’t have to force rewatch the prologue when you resume.
During the prologue, you can change clothes as soon as the baptism is completed.


“Pregnancy” and “Guardian” features have been implemented!
During battle, if you have a vaginal cum shot, you may get pregnant with a monster baby.
The baby grows up and fights to become a “guardian”.
Different types of “Guardians” have different methods of attack.

“Body Trading” feature implemented: The shopkeeper has taken a sinister step.

Added dog H animation.

“Difficulty selection” has been implemented.
You can choose the difficulty level that suits you.
In the future, we plan to add special achievements and rewards for higher difficulties, so stay tuned.

“Tools” function has been implemented.

Added new relics.

The mechanism of the treasure chest has been optimized, and there are many tools in the treasure chest!

Added visualization UI for ‘Chastity and Corruption’.

The BGM of Chapter 2 has been updated, and the BGM of the Relic Room has also been updated.
While providing new H content with each update, we will continue to make improvements to improve the gameplay of the work itself.
Thank you for your support and patience.
Below is a trial play of the latest trial version. enjoy your meal.

Emergency fixes for “Text display error” and “Werewolf can’t trigger H” issues.


Fully remastered character
Optimized attack animations
Added a dress-up function, you can now freely change clothes in the wardrobe
Added new enemy “Werewolf” and corresponding H-scene
Added a new enemy “Dog”, corresponding H-scenes are still in production.
Added the church interior of the base
Added chapter 2 background
Added BGM for Chapter 2
Added jump platform “Elastosarcoma”
Added destructible prop “Crate”
By dressing up, we complemented all the existing H scene differences, it’s a very difficult task.

Added menu (Esc), basic information page, H status page, and setting page.
Added a standing picture of the menu
The “estrus” state and the rest of the “semen” are reflected in the character’s movements and standing pictures.
Added tentacle monsters
Added H scenes for tentacle monsters
Added a relic room
Added some relics
Added item drops (coins and keys) for encounter battles
Added the function to unlock the locked room and the key.
Added dash movement (L)
Adjusted character proportions
Adjusted the HUD minimap display
Adjusted the character’s attack combo
Bug fixes

Expand the screen range of the camera
Adjust the proportions of your character’s feet
Adjust the character’s attack action

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